The Wizards' Journal #34

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Click on the pictures or the INFO buttons for a brief description of the effect from the article.
These are ALL e-Books with instructions and plans. No props are included.
Please note: There are NO refunds on magical secrets.
Once you learn the secret, you cannot unlearn it, so you can't request a refund.

WJ34-01

$5.00

The Red, White & Blue Three Ball Trick
by Jim Gerrish

The Three Ball Trick is very old. Some history: The Chinese Marble Trick (or Three Ball Trick or Balls in Net) is an ancient trick that was used for centuries (we guess) by Chinese conjurers as a follow-up to cups and balls, in which balls magically cross from one hand to the other. It pre-dates the innovation of sponge balls for magic, and was first performed with solid “hard” balls of ivory, glass (marbles), cork or rubber. One of the first modern descriptions of the effect was by Edwin T. Sachs in Sleight of Hand (1877). Silent Mora was first to perform it upon a net held by spectators (c.1934). The use of different color balls was pioneered by Dr. Daley in 1939. I'm taking it a few steps further using current technology. In the e-Book we will take a journey through magic history, showing the transformation of this centuries old trick into a brand new trick for 21st century audiences.


WJ34-02

$5.00

Giant Soul-mates
A Lesson in the Gilbreath Principle
by Jim Gerrish

The Gilbreath Principle is the closest thing this world has to REAL MAGIC, given to us by mathematician Norman L. Gilbreath, who, in July of 1958, presented it to the mathematical community in the Linking Ring Magazine, after observing card patterns by chance while doing arithmetic on a napkin. This Search for a Giant card's Soul-mate is just one of the ways the principle can be used and Jim will try to teach it in such a way that you appreciate what REAL MAGIC is all about. Your audience will find itself drawn up into the magic quest as well, as four or five spectators participate in making it impossible for any trickery to be involved in locating NOT a chosen card, but its Soul-mate from the thoroughly shuffled and mixed deck of GIANT cards. Nothing to build in this one - just buy a deck of giant or jumbo sized playing cards.


WJ34-03

$5.00

CLEAR-Voyance Cards
by Jim Gerrish

In the 1930's, Doctor J. B. Rhine used Zenner card designs in ESP tests. But Rhine recognized that his test couldn’t distinguish telepathy from clairvoyance. That is, there would be no way to tell whether a Receiver was receiving messages from the mind of the Sender or was receiving information independently of the Sender’s mind. That’s where my special Clairvoyance test cards come in handy. There are only eight cards, each card having random playing cards printed on them. A Sender and a Receiver are chosen from the audience. The Receiver is not trying to guess, nor to mentally see, the Sender’s freely and randomly chosen card, but only a hole in the universe of 52 cards. It is the ABSENCE of the Sender's card that he must perceive. The Receiver must mentally look for where it is NOT. And of course, he does! Every time! All by himself (or herself)! Two Bonus Routines included.


WJ34-04

$5.00

Rip-Rite
by Jim Gerrish

Inspired by a yard filled with weekly grocery store advertisements from Shop-Rite when I got back home from vacation, I cleaned up by converting them into enough Torn & Restored magic tricks for several shows in advance, plus lots of practice. Now that the yard has been cleared of unsolicited junk mail, I know “Rite” where to go to get new supplies for future shows.

In making my “Rip-Rite” T&R version, I combined ideas from Karrell Fox’s “Final Edition Paper Tear, ” from Richard Osterlind's "Signed Torn and Restored Newspaper", and from my own "Torn & Restored Comic Book/Coloring Book" here at The Magic Nook, plus adding improvements from Spellbinder and Qua-Fiki and Ee-Gee-Fiki who always have bright ideas to share. Finally I cut out all the excess and came up with a no-nonsense "Do-As-I-Do" T&R that can invite help from a spectator to assist with the Tearing AND the Restoring.


WJ34-05

$5.00

The Cardless Card Trick
Psychic vs. Skeptics

by Jim Gerrish

Based on a concept by mentalist Ford Kross, adapted by mentalist Bob Cassidy , and given the final twists by a real mental case, me, I present to you a card trick which requires no decks of cards; no cards at all need to be harmed in the performance of this cardless card trick. You do talk about cards, however. And you use a Psychic spectator to convince a Skeptic spectator (and the rest of your audience) that just maybe paranormal powers really do exist. In the course of this presentation, everything used may be passed out into the audience so they can see that it is all on the up and up with no possibility for trickery.


WJ34-06

$5.00

Hot Pips Paddles
by Professor Spellbinder

It started with Jim Zee's Hot Rod, c. 1970. Then in 1995, Karrell Fox turned it into Karrell's Kard Schtick. Now Professor Spellbinder turns it into a real puzzler that can reveal three or four freely chosen cards, one after another. It can even be made large enough to be seen from a stage.

Also included, as a Bonus, is Professor Spellbinder's Comedy Cardometer from 1964 and revealed now for the first time.


WJ34-07

$5.00

Joker Houdini and Me!
by Jim Gerrish and Al-Quadir Marsh

When Qua-Fiki was a young teen, performing escapes as a Wiz Kid, he sometimes combined the escapes with magic. This is one of those “escape” magic tricks in which Qua-Fiki challenges the Great Houdini as a card trick.

After performing a rope escape, Qua-Fiki offers to challenge the Great Houdini to escape from a rope and he will attempt to beat him. Of course, Houdini being dead and all, Qua-Fiki removes and displays two Jokers kept in a transparent folder. The cards are shown front and back. One of the Jokers has a picture of Houdini, and the other shows Qua-Fiki (of course you will substitute your own photo!) performing the escape that he just showed his audience. You can have both cards signed on the faces by one or two spectators if you wish.

There are holes punched into the Jokers on each side (or a single hole at the top), and a cord is threaded through the holes. The ends of the cord stick out on each side, so the two cards can be lowered back into the jail folder, where they are told that both Jokers will attempt to escape from the string, and the first one out, wins… place your bets! Everyone wins because the two cards have merged into one!


WJ34-08

$5.00

Flip-Flap Folders
by Jim Gerrish

Magic has many Flip-Flap Folders, some dating back to 1584 and the Discoverie of Witchcraft; others not so far back, and some brand new. Many of them have multiple uses in Magic, Mentalism, Mental-Magic and Astrology. Jim explores a range of them and shows you how to build them. They are all easily made with paper, cardboard, plastic, tape and ink. If you are looking for a way to change silver to gold, predict the future, change your luck, or are just looking for a "way out", look no further.


WJ34-09

$5.00

Escape Rope Vanish Bag
by Al-Quadir Marsh

You already learned how to escape from a single rope after reading Qua-Fiki's book Escapes For Teens. Now grown out of his teen years, Al-Quadir has come up with a special ending for the Escape Artist who is also a Magician - he just makes the rope disappear! Then he makes the rope appear again, but this time his helper from the audience is all tied up in it when it happens! In the e-Book, A-Quadir shows how to make two types of vanishing bags- one is made from gift wrap paper, and the other is made from cloth - your choice, but the gift wrap bag ending is funnier.


WJ34-10

$5.00

Totem Tubes
by Jim Gerrish

Jim's Totem Tubes represent symbols of Halloween from his heritage. That's Frankie-Burger on top with Jack-O-Weenie underneath, and grouchy Jim on the side. The Tubes can be folded flat and worn as masks, or opened up, shown to be empty, and immediately fill themselves with Halloween treasures. But they aren't limited to Halloween. You can design Totem Tubes in a variety of ways, all revealed and explored in the e-Book to give YOU ideas for your own designs. The tubes still fold flat, open up to be shown empty, and then you begin to produce a large quantity of magician's "stuff" known as "production items".


Individual Articles may be purchased at $5.00 each using the above PayPal buttons.

Buy all 10 articles of this issue (#34) of the Wizards' Journal
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That's $4.00 per article if purchased together!

WJ34-00 COMPLETE

     

Published by Imagineering Magic
2017,
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