Conjuring with Cards
A Practical Treatise on
How to Perform Modern Card Tricks
By
Prof. Ellis Stanyon

Preface
I. Introduction

II. Principles of Sleight of Hand
The Pass (Sauter la Coupe)
To Force a Card
The Change
To Palm a Card
The False Shuffle
To Slip a Card
The Ruffle
To Throw a Card
To Spring the Cards from One Hand to the Other

III. Sleight of Hand Tricks
The Cards Passing Up the Sleeve
The Card and Cigarette
To Pass a Card throuhg a Handkerchief
To Pass any Number of Cards along the Sleeve, and Produce them from the Breast Pocket
Card, Coin and Candle
The Card in the Candle
A New Method of Discovering a Chosen Card
To Precipitate a Number of Cards
The Card Banner

IV. Tricks Performed without the Aid of Sleight of Hand
A Diamond Jubilee Trick
To Cause Two Cards Placed in the Centre of the Pack to Appear at the Top
To Name Instantly a Chosen Card
Odds and Evens
An Effective Method of Discovering a Chosen Card
The Magnetized Cards
Foretelling Thought with Cards
To Discover a Chosen Card by Its Weight
To Name Cards in a Pack Previously Shuffled, without Seeing Them
Artificial Clairvoyance
Long Distance Second Sight with Cards
The Diminishing Cards (New Method)

V. Tricks with Special Cards and Apparatus
The Long Card
Long and Shorts
Tricks with the Long Card
Tricks with Long and Short Packs
Changing Cards
The Fairy Star
To Fire a Selected Card into either of Two Candles Burning on the Table
Card Cricket
The Cards and Boards
The Card and Bottle
The Rising Cards
The Cascade of Cards
The Dissected Card Box

VI. Conclusion

Back to Learned Pig Magic Collection Index

Back to the Project Table of Contents

Back to The Magic Nook